36. How to Market a VR Game? Episode 2: Step by step to Steam Early Access

Hello mortals! Your favorite Marketing Witch is back & and I have lotta say!đŸ§™â€â™€ïž

In this episode, you’ll take a peek at how we are preparing for Cave Digger 2- Dig Harder’s Early Access, one of the most important events of our Marketing Roadmap we discussed in the previous episode. Also, you will find a checklist based on my experience and suggestions about marketing materials.

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25. How to Market a VR Game? Episode 1: Planning the plan

Hello mortals! This is me, BegĂŒm. Your fellow Marketing Witch of Cave Digger & VRKiwi.

I wanted to steal you from the developers for a while and show you what’s cooking on Cave Digger 2: Dig Harder’s marketing cauldron. I hope you find some useful tips in this article about how to market your VR game, so grab your favorite drink, and let’s begin☕

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Crystal Raiders on Steam Winter festival

Try it out on 15th on February

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3. Narrative Design

Hey guys, I’m Ari-Matti, the game designer for Cave Digger 2. I’ll be sharing my thoughts with you all on this blog sometimes, just to give Jaakko some time to focus on other stuff. Today I’ve got something to say about stories and games.

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2. You must gather your party before venturing forth

So about these people. Some I’ve met over 5 years ago and some are much newer acquaintances. One common thing we have is Oulu Game Lab – a now sadly defunct institution founded by Jussi Autio of ResistanceGames.

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It begins – CAVE DIGGER 2

Here we go again, again. Time to raise our game to the next level or drop permanently down into the underworld.

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