03/09/2021
36. How to Market a VR Game? Episode 2: Step by step to Steam Early Access
Hello mortals! Your favorite Marketing Witch is back & and I have lotta say!đ§ââïž
In this episode, youâll take a peek at how we are preparing for Cave Digger 2- Dig Harderâs Early Access, one of the most important events of our Marketing Roadmap we discussed in the previous episode. Also, you will find a checklist based on my experience and suggestions about marketing materials.
30/04/2021
25. How to Market a VR Game? Episode 1: Planning the plan
Hello mortals! This is me, BegĂŒm. Your fellow Marketing Witch of Cave Digger & VRKiwi.
I wanted to steal you from the developers for a while and show you whatâs cooking on Cave Digger 2: Dig Harderâs marketing cauldron. I hope you find some useful tips in this article about how to market your VR game, so grab your favorite drink, and letâs beginâ
13/11/2020
3. Narrative Design
Hey guys, Iâm Ari-Matti, the game designer for Cave Digger 2. Iâll be sharing my thoughts with you all on this blog sometimes, just to give Jaakko some time to focus on other stuff. Today Iâve got something to say about stories and games.
06/11/2020
2. You must gather your party before venturing forth
So about these people. Some Iâve met over 5 years ago and some are much newer acquaintances. One common thing we have is Oulu Game Lab â a now sadly defunct institution founded by Jussi Autio of ResistanceGames.
04/09/2020
It begins – CAVE DIGGER 2
Here we go again, again. Time to raise our game to the next level or drop permanently down into the underworld.