Vrkiwi

Indie VR Studio & VR Game Publisher

Check our VR games

Our job is to save developers from the struggles of publishing their amazing VR game!

Let us handle, we know how to make your game a rockstar!

VRKiwi

Has multi-national team and experienced in VR technology.

Has the capability to release VR games to PlayStation VR, Oculus Quest and PC VR(including all headsets), all from a single Unity3D branch.

Has one the largest VR development & marketing teams in Finland

Services

VR Publishing

  • Platform Submission
  • Porting
  • Platform Management
  • Sales Development
  • Revenue Management
  • Quality Assurance

VR Development

  • Asset Creation
  • VR Development
  • VR Prototyping
  • VR Game Analytics
  • Platform Expertise

VR Marketing

  • Community Management
  • VR Game Influencer Marketing
  • In-Game Marketing
  • Content Creation
  • Market / Competitor Research
  • Game Marketing Analytics

Our team

Jaakko Asikainen
CTO

jaakko.asikainen@mekiwi.org

A Nerd lord with coffee addiction whose passion resides in game development. I’m also keen on scifi and fantasy worlds, music, science and podcasts. I know it’s the same as the guy below, but what can you do.

Juho Paaso-Rantala
Art Lead

A Swiss Army utility knife of graphical design. I design and implement everything – from visual artwork and logo design to 3D modelling. I create and play video games, as well as enjoy good movies and literature.

Eetu Mikkola
Sound designer

Audio fx producer and composer. Mixes gigs on the weekends. Has played video games since getting a Commodore 64 in the 80’s. Hoarder of synthesizers. Always listening to music.

Jan Julin
VR Developer

Energy drink-holic and enthusiastic puzzle solver. I love to make fast prototype products to any gaming platform anywhere from mobile to virtual reality. Currently working on virtual reality games and gamification. In my free time I love to solve physical and logical puzzles and learn new impractical talents.

Begüm Doğan
Marketing Manager

begum@mekiwi.org

Marketing Witch a.k.a Mother of Kiwis; who is also coffee addicted just like the most of the team. She interests with VR Marketing, music, cats and occultism. She doesn’t like sun and works in a dark room with candle light.

Susana P. Markinez
Audiovisual Producer

susana@mekiwi.org

Audiovisual producer. Videogames lover, always carrying a camera, a console and a bunch of cables in the bag.

Justus Pousi
VR Developer

justus.pousi@mekiwi.org

A Nerd lord with coffee addiction whose passion resides in game development. I’m also keen on scifi and fantasy worlds, music, science and podcasts. I know it’s the same as the guy above, but what can you do?

Jussi Pylkäs
Graphic artist

2D & concept artist with a passion for both consuming and creating games and comics. I also dabble in world-building and script writing.

Jani Kaipainen
Head of Publishing

jani.kaipainen@mekiwi.org

I’m relatively nerdy guy who concentrates their thoughts on the profitability of different projects. To me the importance lies within the success of the collaboration between us and our partners. Let’s focus on building that good old win-win situation! My free-time activities include ball games, virtual reality worlds and cyclocross.

Henri Vesterinen
Game Designer

henri.vesterinen@mekiwi.org

Game Designer by day, programmer by night. Working on our virtual reality titles and customer projects. In my freetime I’m a game jam enthusiast and always ready to create small prototypes or bounce off new game design ideas. From tabletop roleplaying to esports, games in all forms are my passion.

Joona Raappana
VFX developer

Former programmer who turned to the world of VFX and shaders. A chronic overthinker and theorycrafter who loves to take new challenges head on for better or for worse. Also love to crack jokes for a few smiles, oh and the guy whose voice you will most likely hear in the hallways of the office.

Juha-Matti Suomaa
Technical artist

Abuser of polygons and avid learner, who always seeks for best workflow to create great art as fast as possible. Currently producing 3D and audio for VR projects. In my free time I mostly like to start new cool 3D projects never finishing them, but I also really enjoy experiencing great stories in different mediums.