5. Virtual baby steps

5. Virtual baby steps

5. Virtual baby steps I’ll tell you a little secret. Are you ready?   I’m a luddite.   It might seem unusual for someone who works with digital games and technology, but I’ve never been an early adopter of new gadgets and programs.    I resisted getting...
4. The Concepts of October

4. The Concepts of October

4. The Concepts of October So we had the whole of October for pre-production and I’m sure you are wondering what we were up to. Allow me to demonstrate.    The whole month was filled with lots of design, brainstorming and concepting. We collected our personal...
4. The Concepts of October

3. Narrative design

3. Narrative Design Hey guys, I’m Ari-Matti, the game designer for Cave Digger 2. I’ll be sharing my thoughts with you all on this blog sometimes, just to give Jaakko some time to focus on other stuff. Today I’ve got something to say about stories and games.   I...
4. The Concepts of October

2. You must gather your party before venturing forth.

2. You must Gather your party before venturing forth So about these people. Some I’ve met over 5 years ago and some are much newer acquaintances. One common thing we have is Oulu Game Lab – a now sadly defunct institution founded by Jussi Autio of...
4. The Concepts of October

1. It begins – Cave Digger 2

It begins - Cave Digger 2 Here we go again, again. Time to raise our game to the next level or drop permanently down into the underworld. Cave Digger 2: Dig harder has now started production and we are gearing up for a war. It’s the biggest VR game production in...