15. Life in the mines part 3

15. Life in the mines part 3

14. life in the mines part 3 Thanks Jammu! Let’s give you a breather before the next Multiplayer blog.   Let me tell you about what’s been happening with Cave Digger 2.   First of all, we got our continuous integration working. This has already made...
14. Making the Multiplayer part 2

14. Making the Multiplayer part 2

13. Making the multiplayer part 2. Oculus friend invites Hello, it’s me again, you friendly neighborhood spiderman/programmer Jammu. Today we will continue our technical saga with the friend invite system. I will be using Unity 2019.4 LTS, Oculus 23.1 and PUN 2.22...
14. Making the Multiplayer part 2

13. Making the Multiplayer part 1

13. Making the multiplayer part 1 Hi, it’s Jammu from the frontier. I’m behind the more complex multiplayer side on the Cave Digger 2 – Dig Harder. In the first part of this series I will open up a small portion of my current development implementing the Steam...
12. Life in the mines part 2

12. Life in the mines part 2

12. Life in the mines part 2 Thank you Tiina and Ari-Matti for your insights! This week I’ll be talking about what’s been going on lately, mostly technical stuff.   Jammu has been knee deep in Multiplayer code these last few weeks. After the study we did during...
12. Life in the mines part 2

11. Finding a voice

11. Finding a voice - Put on your sittin’ britches an’ let’s chaw the rag It’s been pretty quiet on the dev front this week. Everyone is hard at work with existing tasks, so I’ll take a turn on the soap box here and tell you a little about the process of writing...
10. Making of a Plasma Shrimp

10. Making of a Plasma Shrimp

10. Making of a Plasma Shrimp Hiya guys, Tiina here, one of the modelers for Cave Digger 2. I’m here to share my process of the shrimp enemy model I am making for the game.   I’ve been fond of character and creature modeling for a while now. There is just...